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SDL Game Development: (Black & White)
Shaun Mitchell
[PDF.jj72] SDL Game Development: (Black & White)
SDL Game Development: (Black Shaun Mitchell epub SDL Game Development: (Black Shaun Mitchell pdf download SDL Game Development: (Black Shaun Mitchell pdf file SDL Game Development: (Black Shaun Mitchell audiobook SDL Game Development: (Black Shaun Mitchell book review SDL Game Development: (Black Shaun Mitchell summary
| #2070896 in Books | 2013-06-24 | 2013-06-24 | Original language:English | PDF # 1 | 9.25 x.58 x7.50l,.98 | File type: PDF | 256 pages||19 of 19 people found the following review helpful.| Good ideas, but lacks polish|By Greg|Let me preface this review by saying that I'm currently halfway through the Kindle edition of this book, and I'd like to give you my thoughts thus far. The book succeeds in teaching you the fundamental ideas of how to build a solid, reusable framework for a game written in C++ using SDL 2.0. However, the book's code is riddled with bugs! G|About the Author||Shaun Mitchell |Shaun Mitchell is a developer at a high profile online gaming company. He holds a BSc in Game Programming and Development from Qantm College / SAE Institute London. Shaun is also a moderator and active member of the
BLACK & WHITE EDITION
If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.
Overview
Create 2D reusable games using the new SDL 2.0 and C++ frameworks
Become proficient in speeding up development time
Create two fully-featured games with C++ which...
You can specify the type of files you want, for your device.SDL Game Development: (Black & White) | Shaun Mitchell. I really enjoyed this book and have already told so many people about it!